![]() ![]() Nothing happens if your opponent has no enemy card in play. ![]() Nullifies an opponent's enemy card without fail. īreak an opponent's enemy card without fail. Halves the damage from enemies' magic attacks. Halve the damage from magical attacks by the enemy. Stops enemies from breaking attack cards you use. Stop enemies from breaking attack cards you use. ĭecreases value of the enemy's card when your card is broken. When you lose a card break, reduce the value of the enemy's card by the value of your broken card. īoost the power of attack cards when low on HP (when the gauge is flashing red).īoosts the power of attack cards when low on HP (when the gauge is flashing red). Slightly extends the range of attack cards. Slightly extend the range of attack cards. ĭisables use of magic cards to power up summon cards. įorfeit magic card use to power up summon cards. Stops enemies from breaking Cure abilities you use. Stop enemies from breaking Cure abilities you use. Restores some HP every time you use a friend card. Restore some HP every time you use a friend card. ĭecreases damage from physical attacks by the enemy. ĭecrease damage from physical attacks by the enemy. Stops the reload counter from counting reloads. Reload without incrementing the reload counter. Hide the cards you hold from hostile eyes. Īutomatically reloads cards when they run out. Īutomatically reload cards when they run out. Ībsorbs enemy HP when striking with attack cards, but enemies will drop fewer items. Ībsorb enemy HP when striking with attack cards, but enemies will drop fewer items. Makes you invisible and reduces your chances of being hit. īecome invisible and reduce your chances of being hit. Stops enemies from breaking item cards you use. Stop enemies from breaking item cards you use. Īlter gravity to increase jumping ability. ĭisables use of summon cards to power up magic cards. įorfeit summon card use to power up magic cards. Increases the potency of healing abilities. Increases the strength of lightning-based abilities. Increase the strength of Thunder abilities. Increases the strength of ice-based abilities. Increase the strength of Blizzard abilities. Increases the strength of fire-based abilities. Makes the first strike as powerful as a combo finish. Make any normal attack as strong as a finishing blow. ĭeals more damage when striking enemies from behind. Increase damage when striking enemies from behind. ĭeflects frontal physical attacks and completely nullifies damage. ĭeflect frontal physical attacks and completely nullify damage. Īttracts fallen cards and items for easy retrieval. Īttract fallen cards and items for easy retrieval. Cards with a value of 0 are not affected. Certain bosses that use regular Cards to attack have access to Enemy Cards with the same or similar effects as when used by Sora or Riku. With the exception of Marluxia's Third Form in Kingdom Hearts Re:Chain of Memories, they cannot form Sleights. Seven additional Enemy Cards based on the remaining members of Organization XIII are available for Sora as an extra Room of Rewards reward for having a completed Kingdom Hearts II Final Mix save file for the Japanese version, after completing the game for the North American version, or for completing Kingdom Hearts 358/2 Days in the Kingdom Hearts HD 1.5 ReMIX version.Īll Heartless and some bosses use their Enemy Cards to attack. Due to the addition of a battle with Zexion, his Enemy Card is added for both Sora and Riku. As such, the Darkball Card becomes unavailable for Sora. In Kingdom Hearts Re:Chain of Memories, the effects of the Darkball and Ansem Enemy Cards are changed due to the removal of Link Mode. Riku has access to a different Enemy Card in each world, although he can keep any Enemy Cards obtained from bosses. Enemy Cards have to be placed in the deck like other Cards, but are separated in battle. Bosses always reward their Enemy Card when defeated for the final time, with the exception of Marluxia, whose Enemy Card is obtained after the first battle, and Vexen, Riku Replica, and Ansem, Seeker of Darkness in Reverse/Rebirth, whose Enemy Cards are not available for Riku. Sora has a chance of obtaining the Enemy Card of the last enemy defeated in battle. Enemy Cards have black borders, and provide temporary passive effects. ![]() Enemy Cards ( エネミーカード, Enemī Kādo ?) are a type of Card in Kingdom Hearts Chain of Memories. ![]()
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